package librus.cheeseChaser
{
	import librus.cheeseChaser.screens.InGame;
	
	import starling.events.Event;
	
	import librus.cheeseChaser.util.Assets;
	import librus.cheeseChaser.util.Sprite;
	
	public class Main extends Sprite
	{
		public function Main()
		{
			super();
		}
		
		private var game:InGame;
		
		override protected function startup():void
		{
			Assets.init();
			game = new InGame;
			addChild(game);
		}
		
		
	}
}